mirror of
https://github.com/Comfy-Org/ComfyUI.git
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* review-stack 1/4: code (37 files, +3217/-3958) Review-and-land stack for synap5e/feat/asset-record-content-split, generated by review-stack.py. Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: path not under tests-unit/ or tests/ Question: Is the logic change right? Source tip:7007d18582Merge-base:783545f689* review-stack 2/4: tests-removed (24 files, +274/-8220) Review-and-land stack for synap5e/feat/asset-record-content-split, generated by review-stack.py. Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: test file deleted, or modified with deleted/(added+deleted) >= 0.9 Question: For each dropped assertion: obsolete by a ruling, or covered by a tests-new test? Source tip:7007d18582Merge-base:783545f689* review-stack 3/4: tests-changed (13 files, +1043/-1218) Review-and-land stack for synap5e/feat/asset-record-content-split, generated by review-stack.py. Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: remaining modified test files (incl. conftest.py / helpers) Question: Did the edits weaken an existing check? Source tip:7007d18582Merge-base:783545f689* review-stack 4/4: tests-new (46 files, +8601/-0) Review-and-land stack for synap5e/feat/asset-record-content-split, generated by review-stack.py. Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: test file added Question: Is the code layer well covered? Source tip:7007d18582Merge-base:783545f689* review-stack 5/6: code (13 files, +351/-104) Review-and-land stack for synap5e/feat/assets-di, generated by review-stack.py. Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: path not under tests-unit/ or tests/ Question: Is the logic change right? Source tip:eca2c74bffMerge-base:20d59d2a5f* review-stack 6/6: tests (8 files, +753/-238) Review-and-land stack for synap5e/feat/assets-di, generated by review-stack.py. Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: every changed file under tests-unit/ or tests/ (added, modified, or deleted) Question: Is the code layer well covered, and did any edit weaken an existing check? Source tip:eca2c74bffMerge-base:20d59d2a5f* review-stack 7/8: ported-fixes (42 files, +1361/-180) Review-and-land stack for synap5e/feat/assets-di-v2, generated by review-stack.py conventions (hand-built continuation layer; see the PR body). Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: the 11 base-branch fix/docs commits 595cd6e4..94d7185b cherry-picked across the DI refactor (7efdd1d7excluded, superseded by layer 8) Question: was each base fix ported faithfully across the DI refactor? Source tip: 6841881069284803b902b4a9e33bdcda13126771 Merge-base:7fdfb40f4b* review-stack 8/8: defensive-parity (4 files, +36/-3) Review-and-land stack for synap5e/feat/assets-di-v2, generated by review-stack.py conventions (hand-built continuation layer; see the PR body). Once approved, merges DOWN into the layer below (a fast-forward); only the bottom layer squash-merges into the real base. See ~/adocs/review-stack.md. Rule: match-or-improve master's dependency defenses — NoAssets selection when DB deps unavailable (7efdd1d7's outcome via the DI seam), requirements warning before assets imports, blake3 in the guarded dependency set Question: does each degradation path now match or improve master's behavior? Source tip:ebc2cfeebcMerge-base:7fdfb40f4b* fix(assets): only discard content rows this operation actually inserted CR-9: Enumerated all six create_content call sites. Only scanner seeding and the three ingest registration paths track IDs for failure cleanup. * fix(assets): reject hash-only uploads with FEATURE_DISABLED when hashing is off CodeRabbit finding CR-2: reject hash-only multipart uploads before create_from_hash when hashing is disabled. * fix(assets): seed persists the stat it verified CR-7: persist the fresh seed-time restat instead of walk-time spec values. * fix(assets): route database lock failures to the lock guidance CR-16: route file-lock startup failures through the existing lock guidance and exit path. * fix(assets): drop the inaccurate temp-cleanup claim from the shutdown warning References CR-10. * fix(assets): walk the output root after execution so undeclared outputs register promptly Custom nodes that write files into the output directory without declaring them in output_ui only became assets when the next full walk happened - a frontend GET /object_info or a restart. Headless and API-only sessions never trigger either, so those files never converged into the asset database. The post-execution hook now requests a FULL scan of the output root instead of an enrich-only pass. The seeder's pending-request queue was generalised from enrich-specific to carrying a scan phase, so the request starts immediately when the seeder is idle and coalesces (escalating to FULL on a phase mismatch) when a scan is already running. queue_output_enrichment is renamed to queue_output_scan across the protocol, the NoAssets no-op and the call site. References FIX-6. * chore(assets): remove seeder paths orphaned by the output-scan change 45c2f96e rerouted both former enrich call sites to start()/enqueue_scan(), leaving two seeder methods that look live but are not. Review round F2 raised this along with four smaller items; the user's disposition was to fix all six here. - Delete start_enrich: zero callers repo-wide after 45c2f96e. - Delete enqueue_enrich: no production callers; its ~18 call sites in tests/test_asset_seeder.py move to enqueue_scan(phase=ScanPhase.ENRICH) with their semantics unchanged. The deletion forces the half-done class renames (TestEnqueueEnrich* -> TestEnqueueScan*, consistent with the already-renamed TestPendingScanDrain) and restores the module docstring that was dropped rather than reworded. - Document at manager.queue_output_scan that ScanPhase.FULL per debounce window is the deliberate, user-ratified trade, so it is not optimised back to ENRICH without revisiting the decision. - Document that SeedAssetSpec.size_bytes/mtime_ns are walk-time diagnostics only - production persists the seed-time restat since CR-7. - Export create_content_reporting_insert from the queries facade and fold scanner.py's direct-module import into the existing facade block. - Harden test_queue_output_scan_does_not_duplicate_declared_output against a vacuous pass: it now asserts the seeder finished without errors and that an undeclared sibling written into the same directory WAS registered by the same scan, proving the walk actually ran. No production behaviour changes beyond the two deletions. References F2-cleanup. * chore: comment cleanup Comment-Gate: 18 quarantined * fix(assets): preserve pause across the seeder's pending-scan drain pause() runs before every prompt, while pending-scan enqueue and resume only run inside the debounced gc-interval gate. If the active scan finishes just after the next prompt's pause, its finally block resets the seeder to idle and the pending drain starts a replacement with the run gate open, so resume becomes a no-op. Capture pausedness under the lock before resetting to idle, then start the drained scan already paused. Setting the state and gate before launching the thread avoids the start-then-reclear window and lets resume release the existing scan checkpoints. Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> * test(assets): pin job_id absence for scan-discovered assets Owner ruling, recorded 2026-09-03 in the stack-9-hardening planning notepad: scan-discovered assets — including undeclared outputs found by the post-execution walk — carry job_id = None, always; only emission-time registration (output_ui declaration) attributes a job; attributing walk finds to the most recent prompt would be a temporal-correlation guess that is wrong exactly when prompts interleave; None is honest provenance. Do NOT add proximity-based attribution heuristics to the scanner. Ratified against Jacob Segal's cross-job-attribution concern (2026-09-08 review meeting) — a wrongly-attributed asset could mean one user's cloud job sees another user's asset. Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> * [review-stack 10/10] assets-tests (#16218) * test(execution): run the battery with assets enabled and assert asset-system health at teardown * test(execution): cover list-shaped outputs registering assets Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> --------- Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> * [review-stack 11/11] review-fixes (#16261) * fix(assets): only exit on database file-lock timeout when assets are enabled * test(assets): pin live_contents_under_prefixes path-filtering semantics * perf(assets): push live-content prefix filtering into SQL * test(assets): declare per-entry intent in the path-prefix corpus * test(assets): normalize POSIX-literal path expectations for Windows * test(assets): force observable stat changes and close-before-mutate on Windows-sensitive rewrites * test(assets): force an observable mtime change in the hash-mode split test --------- Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> Co-authored-by: guill <jacob.e.segal@gmail.com>
350 lines
12 KiB
Python
350 lines
12 KiB
Python
from typing import TypedDict, Dict, Optional, Tuple
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from typing_extensions import override
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from PIL import Image
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from enum import Enum
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from abc import ABC
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from tqdm import tqdm
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from comfy_execution.graph import DynamicPrompt
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from comfy_execution.server_protocol import ExecutionServer
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from protocol import BinaryEventTypes
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from comfy_api import feature_flags
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PreviewImageTuple = Tuple[str, Image.Image, Optional[int]]
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class NodeState(Enum):
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Pending = "pending"
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Running = "running"
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Finished = "finished"
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Error = "error"
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class NodeProgressState(TypedDict):
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"""
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A class to represent the state of a node's progress.
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"""
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state: NodeState
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value: float
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max: float
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class ProgressHandler(ABC):
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"""
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Abstract base class for progress handlers.
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Progress handlers receive progress updates and display them in various ways.
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"""
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def __init__(self, name: str):
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self.name = name
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self.enabled = True
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def set_registry(self, registry: "ProgressRegistry"):
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pass
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def start_handler(self, node_id: str, state: NodeProgressState, prompt_id: str):
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"""Called when a node starts processing"""
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pass
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def update_handler(
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self,
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node_id: str,
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value: float,
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max_value: float,
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state: NodeProgressState,
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prompt_id: str,
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image: PreviewImageTuple | None = None,
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):
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"""Called when a node's progress is updated"""
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pass
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def finish_handler(self, node_id: str, state: NodeProgressState, prompt_id: str):
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"""Called when a node finishes processing"""
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pass
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def reset(self):
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"""Called when the progress registry is reset"""
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pass
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def enable(self):
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"""Enable this handler"""
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self.enabled = True
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def disable(self):
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"""Disable this handler"""
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self.enabled = False
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class CLIProgressHandler(ProgressHandler):
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"""
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Handler that displays progress using tqdm progress bars in the CLI.
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"""
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def __init__(self):
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super().__init__("cli")
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self.progress_bars: Dict[str, tqdm] = {}
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@override
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def start_handler(self, node_id: str, state: NodeProgressState, prompt_id: str):
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# Create a new tqdm progress bar
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if node_id not in self.progress_bars:
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self.progress_bars[node_id] = tqdm(
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total=state["max"],
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desc=f"Node {node_id}",
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unit="steps",
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leave=True,
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position=len(self.progress_bars),
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)
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@override
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def update_handler(
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self,
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node_id: str,
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value: float,
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max_value: float,
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state: NodeProgressState,
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prompt_id: str,
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image: PreviewImageTuple | None = None,
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):
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# Handle case where start_handler wasn't called
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if node_id not in self.progress_bars:
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self.progress_bars[node_id] = tqdm(
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total=max_value,
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desc=f"Node {node_id}",
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unit="steps",
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leave=True,
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position=len(self.progress_bars),
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)
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self.progress_bars[node_id].update(value)
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else:
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# Update existing progress bar
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if max_value != self.progress_bars[node_id].total:
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self.progress_bars[node_id].total = max_value
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# Calculate the update amount (difference from current position)
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current_position = self.progress_bars[node_id].n
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update_amount = value - current_position
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if update_amount > 0:
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self.progress_bars[node_id].update(update_amount)
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@override
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def finish_handler(self, node_id: str, state: NodeProgressState, prompt_id: str):
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# Complete and close the progress bar if it exists
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if node_id in self.progress_bars:
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# Ensure the bar shows 100% completion
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remaining = state["max"] - self.progress_bars[node_id].n
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if remaining > 0:
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self.progress_bars[node_id].update(remaining)
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self.progress_bars[node_id].close()
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del self.progress_bars[node_id]
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@override
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def reset(self):
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# Close all progress bars
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for bar in self.progress_bars.values():
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bar.close()
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self.progress_bars.clear()
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class WebUIProgressHandler(ProgressHandler):
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"""
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Handler that sends progress updates to the WebUI via WebSockets.
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"""
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def __init__(self, server_instance: "ExecutionServer"):
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super().__init__("webui")
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self.server_instance = server_instance
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def set_registry(self, registry: "ProgressRegistry"):
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self.registry = registry
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def _send_progress_state(self, prompt_id: str, nodes: Dict[str, NodeProgressState]):
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"""Send the current progress state to the client"""
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if self.server_instance is None:
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return
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# Only send info for non-pending nodes
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active_nodes = {
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node_id: {
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"value": state["value"],
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"max": state["max"],
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"state": state["state"].value,
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"node_id": node_id,
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"prompt_id": prompt_id,
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"display_node_id": self.registry.dynprompt.get_display_node_id(node_id),
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"parent_node_id": self.registry.dynprompt.get_parent_node_id(node_id),
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"real_node_id": self.registry.dynprompt.get_real_node_id(node_id),
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}
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for node_id, state in nodes.items()
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if state["state"] != NodeState.Pending
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}
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# Send a combined progress_state message with all node states
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# Include client_id to ensure message is only sent to the initiating client
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self.server_instance.send_sync(
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"progress_state", {"prompt_id": prompt_id, "nodes": active_nodes}, self.server_instance.client_id
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)
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@override
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def start_handler(self, node_id: str, state: NodeProgressState, prompt_id: str):
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# Send progress state of all nodes
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if self.registry:
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self._send_progress_state(prompt_id, self.registry.nodes)
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@override
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def update_handler(
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self,
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node_id: str,
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value: float,
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max_value: float,
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state: NodeProgressState,
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prompt_id: str,
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image: PreviewImageTuple | None = None,
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):
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# Send progress state of all nodes
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if self.registry:
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self._send_progress_state(prompt_id, self.registry.nodes)
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if image:
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# Only send new format if client supports it
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if feature_flags.supports_feature(
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self.server_instance.sockets_metadata,
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self.server_instance.client_id,
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"supports_preview_metadata",
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):
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metadata = {
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"node_id": node_id,
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"prompt_id": prompt_id,
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"display_node_id": self.registry.dynprompt.get_display_node_id(
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node_id
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),
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"parent_node_id": self.registry.dynprompt.get_parent_node_id(
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node_id
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),
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"real_node_id": self.registry.dynprompt.get_real_node_id(node_id),
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}
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self.server_instance.send_sync(
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BinaryEventTypes.PREVIEW_IMAGE_WITH_METADATA,
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(image, metadata),
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self.server_instance.client_id,
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)
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@override
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def finish_handler(self, node_id: str, state: NodeProgressState, prompt_id: str):
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# Send progress state of all nodes
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if self.registry:
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self._send_progress_state(prompt_id, self.registry.nodes)
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class ProgressRegistry:
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"""
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Registry that maintains node progress state and notifies registered handlers.
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"""
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def __init__(self, prompt_id: str, dynprompt: "DynamicPrompt"):
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self.prompt_id = prompt_id
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self.dynprompt = dynprompt
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self.nodes: Dict[str, NodeProgressState] = {}
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self.handlers: Dict[str, ProgressHandler] = {}
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def register_handler(self, handler: ProgressHandler) -> None:
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"""Register a progress handler"""
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self.handlers[handler.name] = handler
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def unregister_handler(self, handler_name: str) -> None:
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"""Unregister a progress handler"""
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if handler_name in self.handlers:
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# Allow handler to clean up resources
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self.handlers[handler_name].reset()
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del self.handlers[handler_name]
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def enable_handler(self, handler_name: str) -> None:
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"""Enable a progress handler"""
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if handler_name in self.handlers:
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self.handlers[handler_name].enable()
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def disable_handler(self, handler_name: str) -> None:
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"""Disable a progress handler"""
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if handler_name in self.handlers:
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self.handlers[handler_name].disable()
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def ensure_entry(self, node_id: str) -> NodeProgressState:
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"""Ensure a node entry exists"""
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if node_id not in self.nodes:
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self.nodes[node_id] = NodeProgressState(
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state=NodeState.Pending, value=0, max=1
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)
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return self.nodes[node_id]
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def start_progress(self, node_id: str) -> None:
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"""Start progress tracking for a node"""
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entry = self.ensure_entry(node_id)
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entry["state"] = NodeState.Running
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entry["value"] = 0.0
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entry["max"] = 1.0
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# Notify all enabled handlers
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for handler in self.handlers.values():
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if handler.enabled:
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handler.start_handler(node_id, entry, self.prompt_id)
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def update_progress(
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self, node_id: str, value: float, max_value: float, image: PreviewImageTuple | None = None
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) -> None:
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"""Update progress for a node"""
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entry = self.ensure_entry(node_id)
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entry["state"] = NodeState.Running
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entry["value"] = value
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entry["max"] = max_value
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# Notify all enabled handlers
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for handler in self.handlers.values():
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if handler.enabled:
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handler.update_handler(
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node_id, value, max_value, entry, self.prompt_id, image
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)
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def finish_progress(self, node_id: str) -> None:
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"""Finish progress tracking for a node"""
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entry = self.ensure_entry(node_id)
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entry["state"] = NodeState.Finished
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entry["value"] = entry["max"]
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# Notify all enabled handlers
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for handler in self.handlers.values():
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if handler.enabled:
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handler.finish_handler(node_id, entry, self.prompt_id)
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def reset_handlers(self) -> None:
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"""Reset all handlers"""
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for handler in self.handlers.values():
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handler.reset()
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# Global registry instance
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global_progress_registry: ProgressRegistry | None = None
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def reset_progress_state(prompt_id: str, dynprompt: "DynamicPrompt") -> None:
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global global_progress_registry
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# Reset existing handlers if registry exists
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if global_progress_registry is not None:
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global_progress_registry.reset_handlers()
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# Create new registry
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global_progress_registry = ProgressRegistry(prompt_id, dynprompt)
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def add_progress_handler(handler: ProgressHandler) -> None:
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registry = get_progress_state()
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handler.set_registry(registry)
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registry.register_handler(handler)
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def get_progress_state() -> ProgressRegistry:
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global global_progress_registry
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if global_progress_registry is None:
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from comfy_execution.graph import DynamicPrompt
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global_progress_registry = ProgressRegistry(
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prompt_id="", dynprompt=DynamicPrompt({})
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)
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return global_progress_registry
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