* feat(demos): ship the demo audio and video the app already advertises
Every demo asset in the app was a dead link on anything but a Mac.
`personalities.py` has carried a `preview_url` for each of the seven
voice-design presets since they were added; DictationDemo.jsx posts three
bundled WAVs to /transcribe so the feature can be shown without microphone
permission; the Dub workspace reads a manifest and plays a source video plus
four dubbed languages. None of those files were committed, because the tooling
that renders them (scripts/build_demos.sh, scripts/build_dub_demo.sh) hard-
requires macOS `say` — it even carries a `TODO: add espeak-ng path for Linux
contributors`. So the presets returned 404, the replay buttons did nothing, and
the dubbing demo never loaded.
Rendered with VoiceStudio's own engine, which runs wherever the app does:
- 7 voice-design previews (2.2 MB)
- 3 dictation replay clips (1.1 MB) — verified by transcribing them back:
the conversational and French clips round-trip exactly
- dubbing demo: source + 4 dubbed videos with subtitles and manifest (9.6 MB)
Tooling fixes this turned up:
- build_dub_demo.sh wrote to backend/assets/demo/dubbing, but main.py mounts
backend/assets/samples at /demo_audio — so the frontend's
/demo_audio/demo/dubbing/manifest.json could never have resolved even after
a successful Mac build. Output moved under the mount.
- `say` is now the fallback rather than the requirement: the new
scripts/render_dub_demo_audio.py renders the five tracks with the engine and
the shell script picks them up.
- The five demo paragraphs lived in two files. They are now one JSON both read
— two copies is one edit away from a video whose subtitles disagree with it.
- render_demos_omnivoice.py peak-normalized, which a single-sample transient
defeats: the Helpdesk preset landed at -30 dB RMS against -17 dB for its
neighbours, so the preview row played at wildly different volumes. Now EBU
R128 at -18 LUFS with a -1.5 dBTP ceiling.
- …and pinning the output rate, because loudnorm resamples to 192 kHz
internally and writes there unless told otherwise, which turned 2.1 MB of
previews into 17.5 MB of identical-sounding audio.
- update_manifest() looked for a manifest at a path nothing writes, so it
always printed "not found" and did nothing.
- Dictation is rendered here now too. It was excluded on the grounds that
`say` was good enough and engine TTS was overkill — true only on macOS.
tests/test_demo_assets_exist.py resolves every advertised URL against the
directory main.py actually mounts, and checks each dubbing subtitle matches the
script its manifest entry claims. A missing static file is not an import error
and not a failing request; nothing would have caught this otherwise.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* docs(changelog): stamp the demo-asset entries with their PR ref
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(demos): watermark rendered demo audio, and harden the render scripts
Review findings on #1517:
- Greptile P1: the renderers wrote engine output straight to disk, so a
re-render shipped demo audio with no provenance mark. These clips play
back to users as VoiceStudio output — they are synthetic audio leaving
the app like any other, and now go through mark_synthetic (#1169), the
one chokepoint every producing route uses. It runs on the file AFTER
loudnorm, since loudnorm re-encodes what it is handed, and says so
loudly when marking is unavailable rather than committing an unmarked
asset. The dubbing renderer shares the same helper.
- CodeRabbit: build_dub_demo.sh checked only source.src.wav before
deciding it could run without macOS `say`, so a Linux or Windows run
with four of five tracks present reached a missing one, called `say`,
and left a half-built bundle. It now requires all five.
- CodeRabbit: shutil.move over an existing path delegates to os.rename,
which raises FileExistsError on Windows — os.replace overwrites
atomically everywhere.
- CodeRabbit: the preview test discovered presets in a parametrize
argument, importing app code at collection time and leaving
core.personalities in sys.modules for later tests. Discovery moved into
the test body.
CI: the rendered dub bundle's zh/ja subtitles, its manifest and the
script source are dubbing CONTENT, not UI strings — allowlisted in
test_no_hardcoded_cjk.py with that justification.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(demos): a render that cannot be watermarked fails instead of warning
CodeRabbit and Greptile, #1517: mark_synthetic degrades rather than
raising — correct for generation, wrong for a render script, whose whole
job is to produce files a human then commits. A printed warning on a
scrolling console is not a gate, so both scripts exited 0 with unmarked
assets sitting on disk ready to commit. They now raise, with the reason
and the fix; OMNIVOICE_DEMO_ALLOW_UNMARKED=1 stays for a local listen.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* ci: stop a flaky dependency fetch from failing green runs
en-core-web-sm resolves to a direct GitHub release URL, and github.com
intermittently answers `http2 error: refused stream before processing
any application logic`. uv's own three retries all land within the same
few seconds and fail together, so the whole job dies on a dependency
that has nothing to do with the change under test — it cost #1518 and
#1517 an otherwise-green run tonight.
Two changes: back off between whole `uv sync` attempts, which is what
actually clears it, and pass --no-sync to the pytest steps. `uv run`
re-resolves the environment before running, so every test step was a
fresh chance to hit the same fetch even though the install step had
already synced — that is exactly how #1518 failed, in the isolated
backend/tests step, with all 5467 tests already passed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* ci: one retry seam for every uv sync, not just the job that failed last
en-core-web-sm resolves to a direct GitHub *release* URL rather than a
package index, and github.com intermittently answers `http2 error:
refused stream before processing any application logic`. uv's own
retries all land inside the same ~10 seconds and fail together, so a job
dies on a dependency unrelated to the change under test. Tonight that
cost four otherwise-green runs across #1515, #1517 and #1518 — and the
first fix only covered the Tests job, so the next failure simply moved
to Smoke (Linux), which syncs separately.
The fetch is per-job, so the fix has to be per-job: scripts/uv-sync-retry.sh
backs off between whole attempts (15s, 45s, 90s) and every workflow that
syncs now goes through it — ci.yml (tests + the platform matrix),
release.yml, security.yml, evals.yml. It still fails loudly after four
attempts, so a genuinely broken lockfile is not disguised as a flake.
The Tests job also lacked the UV_HTTP_TIMEOUT / UV_HTTP_RETRIES the smoke
matrix has always set, which is part of why it was the one that kept
dying; it has them now.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* test(ci): pin the Intel-Mac contract by intent, not by command spelling
test_ci_verifies_intel_mac_as_the_documented_remote_only_host asserted
the literal line `run: uv sync --extra pockettts`, so routing every sync
through scripts/uv-sync-retry.sh read as a broken Intel-Mac contract. The
contract it exists to protect is that the pockettts extra installs ONLY
on backend_supported legs — which the regex now pins, while leaving how
the sync is invoked free to change.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* ci: keep every uv run out of the resolver, and bound the retry budget
CodeRabbit, #1517:
- `uv run` re-resolves before running, so the smoke suite, the
worker-artifact tests, the release test run and the eval run were each
a fresh chance to hit the flaky direct-URL fetch outside the retry
loop. All of them pass --no-sync now; the environment is already
synced by the step that owns the retries. security.yml's
`uv run --with pip-audit` is deliberately left alone — it layers an
ephemeral package rather than running the project's own tests.
- The retry count multiplied uv's own budget (UV_HTTP_RETRIES=5 with a
120 s timeout on the smoke matrix). Three attempts and 60 s of total
backoff outlast the refusals actually observed while staying well
inside the jobs' timeout-minutes.
- The Intel-Mac contract test pinned the smoke command literally too, so
--no-sync tripped it exactly like the sync line did. Same fix: assert
the contract (smoke runs only on backend_supported legs), not its
spelling.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>