* fix(audio): remove hidden reverb from the mastering pre-stage — reverb is preset-declared only (#TBD) Field report (Discord): baked-in echo/reverb on some voices. apply_mastering() hardcoded a Reverb that ran on every non-raw synthesis before the user's preset chain — broadcast shipped reverb it never declared, podcast broke its "no reverb" promise, cinematic/warm got doubled reverb. The mastering pre-stage is now data-driven (MASTERING_CHAIN: highpass + compressor, same params as before) and reverb-free; cinematic/warm keep their user-chosen reverb. Regression tests pin the contract, incl. a burst-then- silence echo-tail check and pedalboard-missing passthrough. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(changelog): hidden mastering reverb entry (#986) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: mergetest <test@local> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
243 lines
9.8 KiB
Python
243 lines
9.8 KiB
Python
"""
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Audio DSP pipeline — broadcast-grade mastering + configurable effects chain.
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`apply_mastering()` is the shared pre-stage that runs before the user's
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effect preset: highpass + gentle compression only (see `MASTERING_CHAIN`).
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Reverb is deliberately NOT part of it — it is preset-declared only (e.g.
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cinematic, warm); a hidden reverb here used to bake echo into every non-raw
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synthesis, which field reports flagged. `apply_effects_chain()` lets callers
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build custom pipelines from a list of named effects.
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All effects use Spotify's `pedalboard` library. When pedalboard isn't
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installed, every function degrades gracefully (returns audio unmodified).
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"""
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import logging
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import torch
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logger = logging.getLogger("omnivoice.dsp")
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# ── Effect presets ──────────────────────────────────────────────────────
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EFFECT_PRESETS = {
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"broadcast": {
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"label": "Broadcast",
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"icon": "📻",
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"description": "Radio/podcast standard — warm, compressed, clear.",
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"chain": [
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{"type": "highpass", "cutoff_hz": 80},
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{"type": "compressor", "threshold_db": -18, "ratio": 3.0, "attack_ms": 5, "release_ms": 80},
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{"type": "eq", "low_gain_db": 1.5, "mid_gain_db": 0, "high_gain_db": 2.0},
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{"type": "limiter", "threshold_db": -1.0},
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],
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},
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"cinematic": {
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"label": "Cinematic",
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"icon": "🎬",
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"description": "Film-quality — spacious reverb, gentle compression.",
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"chain": [
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{"type": "highpass", "cutoff_hz": 60},
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{"type": "compressor", "threshold_db": -15, "ratio": 1.8, "attack_ms": 10, "release_ms": 150},
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{"type": "reverb", "room_size": 0.35, "wet_level": 0.15, "dry_level": 0.85},
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{"type": "limiter", "threshold_db": -1.5},
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],
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},
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"podcast": {
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"label": "Podcast",
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"icon": "🎙️",
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"description": "Close-mic, intimate — heavy compression, no reverb.",
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"chain": [
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{"type": "highpass", "cutoff_hz": 100},
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{"type": "noise_gate", "threshold_db": -40, "release_ms": 200},
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{"type": "compressor", "threshold_db": -20, "ratio": 4.0, "attack_ms": 2, "release_ms": 60},
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{"type": "eq", "low_gain_db": -1.0, "mid_gain_db": 2.0, "high_gain_db": 1.5},
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{"type": "limiter", "threshold_db": -0.5},
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],
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},
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"raw": {
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"label": "Raw",
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"icon": "🔇",
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"description": "No processing — model output as-is.",
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"chain": [],
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},
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"warm": {
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"label": "Warm",
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"icon": "☀️",
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"description": "Boosted low-mids, subtle saturation, cozy feel.",
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"chain": [
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{"type": "highpass", "cutoff_hz": 60},
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{"type": "eq", "low_gain_db": 3.0, "mid_gain_db": 1.0, "high_gain_db": -1.0},
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{"type": "compressor", "threshold_db": -16, "ratio": 2.0, "attack_ms": 8, "release_ms": 120},
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{"type": "reverb", "room_size": 0.15, "wet_level": 0.06, "dry_level": 0.94},
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],
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},
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"bright": {
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"label": "Bright",
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"icon": "✨",
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"description": "Crisp high-end, presence boost, airy feel.",
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"chain": [
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{"type": "highpass", "cutoff_hz": 80},
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{"type": "eq", "low_gain_db": -1.0, "mid_gain_db": 0, "high_gain_db": 4.0},
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{"type": "compressor", "threshold_db": -14, "ratio": 2.5, "attack_ms": 3, "release_ms": 80},
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{"type": "limiter", "threshold_db": -1.0},
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],
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},
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}
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def list_effect_presets() -> list[dict]:
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"""Return presets for the frontend UI picker."""
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return [
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{"id": k, "label": v["label"], "icon": v["icon"], "description": v["description"]}
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for k, v in EFFECT_PRESETS.items()
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]
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def get_effect_chain(preset_id: str) -> list[dict]:
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"""Return the effect chain for a preset. Falls back to empty chain."""
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p = EFFECT_PRESETS.get(preset_id)
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return p["chain"] if p else []
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# ── Core DSP functions ──────────────────────────────────────────────────
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#: Shared pre-preset mastering stage: highpass + gentle compression ONLY.
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#: Reverb must never live here — a hidden Reverb in this chain baked echo
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#: into every non-raw synthesis regardless of the chosen preset (field
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#: reports of echoey voices; the podcast preset even promises "no reverb").
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#: Reverb is preset-declared only (see EFFECT_PRESETS: cinematic, warm).
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MASTERING_CHAIN = [
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{"type": "highpass", "cutoff_hz": 60},
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{"type": "compressor", "threshold_db": -15, "ratio": 1.5, "attack_ms": 2.0, "release_ms": 100},
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]
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def apply_mastering(audio_tensor, sample_rate=24000):
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"""Applies the broadcast pre-stage (highpass + gentle compression) to the clone voice.
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Reverb is intentionally absent — only user-chosen effect presets declare
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it. Degrades gracefully: pedalboard missing or any DSP error returns the
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input unmodified.
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"""
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try:
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return apply_effects_chain(audio_tensor, sample_rate, MASTERING_CHAIN)
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except Exception as e:
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logger.warning("Mastering DSP Error: %s", e)
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return audio_tensor
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def normalize_audio(audio_tensor, target_dBFS=-2.0):
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"""Peak-normalizes the audio to a standard broadcasting level (-2 dB) to fix F5TTS volume fluctuations.
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Never amplifies a near-silent signal. A failed/empty render sits at the
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noise floor; blindly scaling its peak up to -2 dBFS applies thousands of
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times of gain and turns silence into full-scale hiss — the "blank noise"
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some generated voices exhibited. Below a -50 dBFS silence floor we leave the
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audio untouched so it stays inaudible (and downstream guards can treat it as
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a dead render) instead of shipping amplified noise. Real speech — even a
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whisper — peaks well above this floor, so normal output is unaffected.
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"""
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if audio_tensor.numel() == 0:
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return audio_tensor
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max_val = torch.abs(audio_tensor).max()
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# -50 dBFS ≈ 0.00316 linear. Anything at/below this is silence / noise floor.
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silence_floor = 10 ** (-50.0 / 20.0)
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if max_val > silence_floor:
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target_amp = 10 ** (target_dBFS / 20.0)
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audio_tensor = audio_tensor * (target_amp / max_val)
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return audio_tensor
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def apply_effects_chain(audio_tensor, sample_rate: int, chain: list[dict]) -> torch.Tensor:
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"""Apply a chain of named effects to an audio tensor.
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Each item in `chain` is a dict with a `type` key and effect-specific
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parameters. Unknown types are silently skipped.
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Supported types:
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highpass — cutoff_hz (default 80)
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lowpass — cutoff_hz (default 8000)
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compressor — threshold_db, ratio, attack_ms, release_ms
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reverb — room_size, wet_level, dry_level
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noise_gate — threshold_db, release_ms
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eq — low_gain_db, mid_gain_db, high_gain_db
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limiter — threshold_db
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"""
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if not chain:
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return audio_tensor
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try:
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from pedalboard import (
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Pedalboard,
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Compressor,
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Reverb,
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HighpassFilter,
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LowpassFilter,
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NoiseGate,
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Limiter,
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LowShelfFilter,
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HighShelfFilter,
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PeakFilter,
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)
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import numpy as np
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except ImportError:
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logger.debug("pedalboard not installed — effects chain skipped")
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return audio_tensor
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plugins = []
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for fx in chain:
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t = fx.get("type", "").lower()
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try:
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if t == "highpass":
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plugins.append(HighpassFilter(cutoff_frequency_hz=fx.get("cutoff_hz", 80)))
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elif t == "lowpass":
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plugins.append(LowpassFilter(cutoff_frequency_hz=fx.get("cutoff_hz", 8000)))
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elif t == "compressor":
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plugins.append(Compressor(
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threshold_db=fx.get("threshold_db", -15),
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ratio=fx.get("ratio", 2.0),
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attack_ms=fx.get("attack_ms", 5),
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release_ms=fx.get("release_ms", 100),
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))
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elif t == "reverb":
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plugins.append(Reverb(
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room_size=fx.get("room_size", 0.2),
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wet_level=fx.get("wet_level", 0.1),
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dry_level=fx.get("dry_level", 0.9),
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))
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elif t == "noise_gate":
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plugins.append(NoiseGate(
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threshold_db=fx.get("threshold_db", -40),
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release_ms=fx.get("release_ms", 200),
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))
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elif t == "limiter":
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plugins.append(Limiter(threshold_db=fx.get("threshold_db", -1.0)))
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elif t == "eq":
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low = fx.get("low_gain_db", 0)
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mid = fx.get("mid_gain_db", 0)
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high = fx.get("high_gain_db", 0)
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if low:
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plugins.append(LowShelfFilter(cutoff_frequency_hz=250, gain_db=low))
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if mid:
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plugins.append(PeakFilter(cutoff_frequency_hz=1500, gain_db=mid, q=1.0))
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if high:
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plugins.append(HighShelfFilter(cutoff_frequency_hz=4000, gain_db=high))
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else:
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logger.debug("Unknown effect type: %s — skipped", t)
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except Exception as e:
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logger.warning("Failed to create %s effect: %s", t, e)
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if not plugins:
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return audio_tensor
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board = Pedalboard(plugins)
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audio_np = audio_tensor.cpu().numpy()
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if audio_np.ndim == 1:
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audio_np = audio_np[None, :]
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try:
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effected = board(audio_np, sample_rate, reset=False)
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return torch.from_numpy(effected).to(audio_tensor.device)
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except Exception as e:
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logger.warning("Effects chain failed: %s — returning unmodified audio", e)
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return audio_tensor
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