Files
VoiceStudio/backend/api
cc95f526e0 fix(asr): reset the GPU pool when a chunked dub-stream chunk wedges too (#730) (#742)
The whole-file transcribe paths recover from a wedged worker via
run_transcribe_guarded's pool reset (#731), but the chunked dub transcribe-stream
only recorded a per-chunk timeout error and moved on — leaving the stuck thread
holding its GPU-pool worker, so subsequent chunks / a concurrent TTS generate
could still starve into 'can't reach backend'. Reset the pool on the per-chunk
TimeoutError via a small _reset_pool_on_wedge() helper (best-effort, no-op for a
plain executor). Closes the residual on #730.

Tests: helper resets a reset-capable pool and no-ops a plain ThreadPoolExecutor.

Co-authored-by: mergetest <test@local>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 04:36:45 +05:30
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