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VoiceStudio/docs/engines/audio-cpp.md
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VoiceStudio — audio.cpp Engine (Breeze-TTS-2)

audio.cpp is a pure-C++ ggml audio inference framework with prebuilt binaries for Windows, macOS, and Linux and no Python dependency. VoiceStudio discovers the compute providers compiled into the installed binary and selects the best available device. VoiceStudio drives its audiocpp_server over loopback HTTP — v1 serves the breeze_tts family: Breeze-TTS-2 (BreezeBlue, 3B params, English + Chinese, voice clone + voice design + voice direction, 24 kHz).

Opt-in, and never a default. Select audiocpp explicitly in Model Catalogue → Engines (or OMNIVOICE_TTS_BACKEND=audiocpp).

License — read before enabling

  • audio.cpp code: Apache-2.0.
  • Breeze-TTS-2 weights (upstream BreezeBlue/Breeze-TTS-2 and the audio-cpp/audio.cpp-gguf GGUF repack): research and non-commercial use only under the BreezeBlue Research and Non-Commercial License. Self-hosted outputs inherit the restriction; a BreezeBlue paid subscription covers hosted-platform outputs only, not this engine.

Platform support

Host Binary Compute
Windows x64 CPU, Vulkan, CUDA 12.4/13.3 prebuilts CPU, Vulkan, CUDA
Linux x64 CPU and Vulkan prebuilts CPU, Vulkan; CUDA/ROCm from a self-build
macOS arm64 upstream Metal prebuilt Metal + CPU
macOS x64 upstream metal archive (Metal disabled by upstream) CPU
Linux aarch64 none upstream unavailable in v1

VoiceStudio runs audiocpp_server --list-devices once per installed binary, prefers CUDA, ROCm, Metal, then a discrete Vulkan GPU, and keeps CPU as a safe fallback. Device numbers are local to each backend registry. The Q8_0 GGUF is approximately 4.73 GiB, plus runtime memory.

Allow about 6 GB of dedicated VRAM for CUDA, HIP, or a discrete GPU exposed through Vulkan. Metal and Vulkan integrated GPUs use unified-memory handling instead of that dedicated-VRAM floor.

Install

On a supported desktop, install the model from Settings → Models, then use Install runtime on the audio.cpp/Sortformer engine row. VoiceStudio fetches the pinned archive, verifies its published size and SHA-256, rejects unsafe archive paths, probes its device list, and installs it under the update-surviving app-data engine directory. The action is explicit; generation never downloads or updates executable code.

For a user-managed runtime:

  1. Download the v0.7.4 prebuilt for your platform from audio.cpp releases and extract it. Use the Vulkan archive on Windows or Linux for broad GPU support, the CPU archive when Vulkan is unavailable, or the matching CUDA archive on Windows for NVIDIA. A Windows CUDA install needs both the bin-…-cuda… and matching cudart-…-cuda… archives extracted into the same directory, as required by upstream. Linux archives do not preserve the executable bit, so run chmod +x audiocpp_server after extracting one.

    Verify the archive before extracting it. The pinned SHA-256 checksums are:

    Archive SHA-256
    audio-v0.7.4-bin-windows-x64-cpu-portable.zip d241c56ba78fd3c1b28bf289792fb8ec258d36586b4e0c8d667080ec248c0d2f
    audio-v0.7.4-bin-windows-x64-vulkan.zip 057332f9e3fb37706a8ecb5075ac1797efcd85fdccd739f7b65761a5920f2828
    audio-v0.7.4-bin-windows-x64-cuda12.4.zip 83fdd5b6e7bd4362604c10cc88d7d3564ef82030dc1d21c693a62cdcbe2e5e38
    audio-v0.7.4-cudart-windows-x64-cuda12.4.zip 88d8943a2a8011f02c2a4efa7dbbe258608362615cce51e7f0e0e3a0c62f5a43
    audio-v0.7.4-bin-windows-x64-cuda13.3.zip af56012969bcb68f54e6ea14a123e5c6ecd62830c1b2816080eb7f99d985a779
    audio-v0.7.4-cudart-windows-x64-cuda13.3.zip c20793d8cc9b7c66ab28ab335aa908c726f2df15832330ddcfdbc837c7670145
    audio-v0.7.4-bin-ubuntu-x64-cpu.tar.gz 638e6114550c5ea02b96907de400379c8f31bd13325525083f98d158027acc40
    audio-v0.7.4-bin-ubuntu-x64-vulkan.tar.gz e0ef3123a9f94e130ad463db0db5a69b65485ef8db1b46edead00c03a86fa787
    audio-v0.7.4-bin-macos-arm64-metal.tar.gz 639926715b1cb537f82aa31656aabbae5d9a85ac36568c402026968f3072e2b3
    audio-v0.7.4-bin-macos-x64-metal.tar.gz bdb797d54dcf8416bd5ac0fac282ce5500dd08843f8f22e20e9fc378ebc24c1f

    Run sha256sum <archive> on Linux, shasum -a 256 <archive> on macOS, or Get-FileHash <archive> -Algorithm SHA256 in PowerShell and compare the complete result with the table.

  2. Set OMNIVOICE_AUDIOCPP_BIN to the audiocpp_server binary (audiocpp_server.exe on Windows):

    # macOS / Linux
    echo 'export OMNIVOICE_AUDIOCPP_BIN=$HOME/apps/audio.cpp/audiocpp_server' >> ~/.zshrc
    source ~/.zshrc
    

    Alternatively set OMNIVOICE_AUDIOCPP_DIR to the directory containing it.

  3. Restart VoiceStudio, open Model Catalogue (TTS tab → the engine's Weights), find Breeze-TTS-2 Q8_0 for audio.cpp, review its research/non-commercial license note, and click Install. Generation never starts this ~4.73 GiB download automatically.

  4. Pick audiocpp in Model Catalogue (TTS tab → Use). The server starts lazily on first generate (server.json + server.log live under the app data audiocpp/ directory).

Voice modes

All three go through the one speech endpoint — reference presence selects:

  • Clone: ref_audio + ref_text (exact transcript, as upstream).
  • Direction: ref_audio + ref_text + instruct (e.g. "Speak slowly with a restrained, serious tone").
  • Design: description (or instruct) with no ref_audio (e.g. "A warm, thoughtful young woman…"). Upstream strengthens instruction-following with guidance_scale ≈ 4.

Optional env knobs

Variable Default Purpose
OMNIVOICE_AUDIOCPP_BIN Absolute path to audiocpp_server.
OMNIVOICE_AUDIOCPP_DIR Directory containing audiocpp_server.
OMNIVOICE_AUDIOCPP_MODEL Model Catalogue cache GGUF file or directory override.
OMNIVOICE_AUDIOCPP_PACKAGE breeze-tts-2-q8_0.gguf Package filename (…-bf16.gguf for full precision).
OMNIVOICE_AUDIOCPP_PORT 17860 Loopback port.
OMNIVOICE_AUDIOCPP_BACKEND Settings, then auto Exact runtime: cuda, hip/rocm, vulkan, metal, or cpu.
OMNIVOICE_AUDIOCPP_DEVICE best device Backend-local non-negative device index; requires OMNIVOICE_AUDIOCPP_BACKEND.

The audio.cpp overrides take precedence over the global Settings compute choice. A global CUDA/ROCm choice can match an NVIDIA/AMD GPU exposed through Vulkan. An unavailable explicit audio.cpp override is an error; an unavailable global preference falls back to CPU and is shown as a routing fallback.

Common errors

audiocpp_server not found ...

The binary isn't installed. Follow Install — the message carries the exact release URL and SHA for your platform.

audiocpp_server exited during startup ...

The managed loopback port may be taken. Check server.log next to server.json in the app data audiocpp/ directory, or set a different OMNIVOICE_AUDIOCPP_PORT and restart VoiceStudio.

Breeze-TTS-2 ... not installed or package ... not completely installed

Install the model from Model Catalogue (TTS tab → the engine's Weights). If an interrupted install left it incomplete, use Reinstall there. If the error persists after a complete reinstall, file an issue with the package listing.


audio.cpp runs as a managed native server (no Python venv, no transformers conflict). Only the downloaded GGUF counts toward sidecar disk usage.

The catalogue checks the exact Breeze Q8_0 package inside the shared GGUF repository. Other audio.cpp packages do not make Breeze appear installed. Required weight files must also satisfy the normal weight-size floor; empty or truncated placeholders remain incomplete. Broader native model discovery and execution are still pending integration.