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This refactors the existing integration tests into 3 priumary groups: fast, release, and library. It also refines some of the release tests to drop some of the older models and pick up newer models, while retaining the broad coverage in the library group.
125 lines
3.5 KiB
Go
125 lines
3.5 KiB
Go
//go:build integration
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package integration
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import (
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"context"
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"errors"
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"log/slog"
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"os"
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"strconv"
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"strings"
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"sync"
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"testing"
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"time"
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"github.com/ollama/ollama/api"
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)
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func runMaxQueue(t *testing.T) {
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t.Skip("this test needs to be re-evaluated to use a proper embedding model")
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if os.Getenv("OLLAMA_TEST_EXISTING") != "" {
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t.Skip("Max Queue test requires spawning a local server so we can adjust the queue size")
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return
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}
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// Note: This test can be quite slow when running in CPU mode, so keep the threadCount low unless your on GPU
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// Also note that by default Darwin can't sustain > ~128 connections without adjusting limits
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threadCount := 16
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t.Setenv("OLLAMA_MAX_QUEUE", strconv.Itoa(threadCount))
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req := api.GenerateRequest{
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Model: smol,
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Prompt: "write a long historical fiction story about christopher columbus. use at least 10 facts from his actual journey",
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Options: map[string]any{
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"seed": 42,
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"temperature": 0.0,
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},
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}
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resp := []string{"explore", "discover", "ocean"}
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// CPU mode takes much longer at the limit with a large queue setting
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Minute)
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defer cancel()
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client, _, cleanup := InitServerConnection(ctx, t)
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defer cleanup()
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pullOrSkip(ctx, t, client, req.Model)
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// Context for the worker threads so we can shut them down
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// embedCtx, embedCancel := context.WithCancel(ctx)
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embedCtx := ctx
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var genwg sync.WaitGroup
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genwg.Add(1)
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go func() {
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defer genwg.Done()
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slog.Info("Starting generate request")
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DoGenerate(ctx, t, client, req, resp, 45*time.Second, 5*time.Second)
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slog.Info("generate completed")
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}()
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// Give the generate a chance to get started before we start hammering on embed requests
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time.Sleep(10 * time.Millisecond)
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threadCount += 10 // Add a few extra to ensure we push the queue past its limit
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busyCount := 0
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resetByPeerCount := 0
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canceledCount := 0
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successCount := 0
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counterMu := sync.Mutex{}
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var embedwg sync.WaitGroup
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for i := 0; i < threadCount; i++ {
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embedwg.Add(1)
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go func(i int) {
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defer embedwg.Done()
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slog.Info("embed started", "id", i)
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embedReq := api.EmbeddingRequest{
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Model: req.Model,
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Prompt: req.Prompt,
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Options: req.Options,
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}
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// Fresh client for every request
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client, _ = GetTestEndpoint()
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resp, genErr := client.Embeddings(embedCtx, &embedReq)
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counterMu.Lock()
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defer counterMu.Unlock()
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switch {
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case genErr == nil:
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successCount++
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if len(resp.Embedding) < 5 { // somewhat arbitrary, but sufficient to be reasonable
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t.Fatalf("embeddings shorter than expected: %d", len(resp.Embedding))
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}
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case errors.Is(genErr, context.Canceled):
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canceledCount++
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case strings.Contains(genErr.Error(), "busy"):
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busyCount++
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case strings.Contains(genErr.Error(), "connection reset by peer"):
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resetByPeerCount++
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default:
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if genErr != nil {
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t.Fatalf("%d request failed", i)
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}
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}
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slog.Info("embed finished", "id", i)
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}(i)
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}
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genwg.Wait()
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slog.Info("generate done, waiting for embeds")
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embedwg.Wait()
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slog.Info("embeds completed", "success", successCount, "busy", busyCount, "reset", resetByPeerCount, "canceled", canceledCount)
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if resetByPeerCount != 0 {
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t.Fatalf("Connections reset by peer, have you updated your fd and socket limits? %d", resetByPeerCount)
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}
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if busyCount == 0 {
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t.Fatalf("no requests hit busy error but some should have")
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}
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if canceledCount > 0 {
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t.Fatalf("no requests should have been canceled due to timeout %d", canceledCount)
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}
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}
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