Files
qdrant/lib/segment/tests/integration/gpu_hnsw_test.rs
xzfc 20229f99ba [combined-storage] Combined storage write (#10669)
* HNSWIndex::build(): add `inline_vectors` arg

Let the caller decide whether to use `inline_vectors` format.

* SegmentBuilder::build: finalize GraphInline vector storage

Instead of old "graph-with-vectors plus regular vector storage",
keep only the graph-with-vectors storage.

* Gate the GraphInline segment build behind a feature flag
2026-09-17 15:31:31 +00:00

338 lines
11 KiB
Rust

// Deprecated storage placement params (`on_disk`, `always_ram`, `on_disk_payload`) are still
// handled here for backward compatibility with the new `memory` parameter
#![allow(deprecated)]
use std::collections::HashSet;
use std::path::Path;
use std::sync::Arc;
use std::sync::atomic::AtomicBool;
use common::budget::ResourcePermit;
use common::counter::hardware_counter::HardwareCounterCell;
use common::flags::FeatureFlags;
use common::progress_tracker::ProgressTracker;
use common::types::ScoredPointOffset;
use ordered_float::OrderedFloat;
use parking_lot::Mutex;
use rand::prelude::StdRng;
use rand::{RngExt, SeedableRng};
use segment::data_types::vectors::{DEFAULT_VECTOR_NAME, QueryVector, only_default_vector};
use segment::entry::entry_point::SegmentEntry;
use segment::fixtures::payload_fixtures::{random_int_payload, random_vector};
use segment::index::hnsw_index::get_num_indexing_threads;
use segment::index::hnsw_index::gpu::gpu_devices_manager::LockedGpuDevice;
use segment::index::hnsw_index::gpu::set_gpu_groups_count;
use segment::index::hnsw_index::hnsw::{HNSWIndex, HnswIndexOpenArgs};
use segment::index::{PayloadIndex, VectorIndexRead};
use segment::json_path::JsonPath;
use segment::payload_json;
use segment::segment::Segment;
use segment::segment_constructor::VectorIndexBuildArgs;
use segment::segment_constructor::simple_segment_constructor::build_simple_segment;
use segment::types::{
Condition, Distance, FieldCondition, Filter, HnswConfig, HnswGlobalConfig, PayloadSchemaType,
Range, SearchParams, SeqNumberType,
};
use tempfile::Builder;
fn build_hnsw(
path: &Path,
segment: &Segment,
hnsw_config: HnswConfig,
gpu_device: Option<&LockedGpuDevice>,
stopped: &AtomicBool,
) -> HNSWIndex {
let permit_cpu_count = get_num_indexing_threads(hnsw_config.max_indexing_threads);
let permit = Arc::new(ResourcePermit::dummy(permit_cpu_count as u32));
let mut build_rng = StdRng::seed_from_u64(100);
let vector_storage = &segment.vector_data[DEFAULT_VECTOR_NAME].vector_storage;
let quantized_vectors = &segment.vector_data[DEFAULT_VECTOR_NAME].quantized_vectors;
HNSWIndex::build(
HnswIndexOpenArgs {
path,
id_tracker: segment.id_tracker.clone(),
vector_storage: vector_storage.clone(),
quantized_vectors: quantized_vectors.clone(),
payload_index: segment.payload_index.clone(),
hnsw_config,
},
VectorIndexBuildArgs {
permit,
old_indices: &[],
gpu_device,
rng: &mut build_rng,
stopped,
hnsw_global_config: &HnswGlobalConfig::default(),
feature_flags: FeatureFlags::default(),
inline_vectors: false,
progress: ProgressTracker::new_for_test(),
},
)
.unwrap()
}
fn measure_accuracy(
hnsw_index: &HNSWIndex,
queries: &[(QueryVector, Filter)],
ground_truth: &[Vec<Vec<ScoredPointOffset>>],
ef: usize,
top: usize,
) -> usize {
let search_params = SearchParams {
hnsw_ef: Some(ef),
..Default::default()
};
queries
.iter()
.zip(ground_truth)
.filter(|((query, filter), truth)| {
let result = hnsw_index
.search(
&[query],
Some(filter),
top,
Some(&search_params),
&Default::default(),
)
.unwrap();
// Compare by point IDs only, ignoring score differences and ordering
let result_ids: HashSet<_> = result[0].iter().map(|s| s.idx).collect();
let truth_ids: HashSet<_> = truth[0].iter().map(|s| s.idx).collect();
result_ids == truth_ids
})
.count()
}
fn create_test_segment(
dir: &Path,
dim: usize,
distance: Distance,
num_vectors: u64,
int_key: &str,
num_payload_values: usize,
with_payload_index: bool,
) -> Segment {
let mut rng = StdRng::seed_from_u64(42);
let hw_counter = HardwareCounterCell::new();
let mut segment = build_simple_segment(dir, dim, distance).unwrap();
for n in 0..num_vectors {
let idx = n.into();
let vector = random_vector(&mut rng, dim);
let int_payload = random_int_payload(&mut rng, num_payload_values..=num_payload_values);
let payload = payload_json! {int_key: int_payload};
segment
.upsert_point(
n as SeqNumberType,
idx,
only_default_vector(&vector),
&hw_counter,
)
.unwrap();
segment
.set_full_payload(n as SeqNumberType, idx, &payload, &hw_counter)
.unwrap();
}
if with_payload_index {
segment
.payload_index
.borrow_mut()
.set_indexed(
&JsonPath::new(int_key),
PayloadSchemaType::Integer,
&hw_counter,
)
.unwrap();
}
segment
}
#[test]
fn test_gpu_filterable_hnsw() {
let _ = env_logger::builder()
.is_test(true)
.filter_level(log::LevelFilter::Trace)
.try_init();
let stopped = AtomicBool::new(false);
let dim = 8;
let m = 8;
let num_vectors: u64 = 10_000;
let ef = 32;
let ef_construct = 16;
let distance = Distance::Cosine;
let full_scan_threshold = 32; // KB
let num_payload_values = 2;
let int_key = "int";
let gpu_groups = 64; // limit gpu parallelism for small data
let hnsw_config = HnswConfig {
m,
ef_construct,
full_scan_threshold,
max_indexing_threads: 2,
on_disk: Some(false),
memory: None,
payload_m: None,
inline_storage: None,
};
// Pre-generate queries
let top = 3;
let attempts = 100;
let mut query_rng = StdRng::seed_from_u64(12345);
let queries: Vec<(QueryVector, Filter)> = (0..attempts)
.map(|_| {
let query: QueryVector = random_vector(&mut query_rng, dim).into();
let range_size = 40;
let left_range = query_rng.random_range(0..400);
let right_range = left_range + range_size;
let filter = Filter::new_must(Condition::Field(FieldCondition::new_range(
JsonPath::new(int_key),
Range {
lt: None,
gt: None,
gte: Some(OrderedFloat::from(f64::from(left_range))),
lte: Some(OrderedFloat::from(f64::from(right_range))),
},
)));
(query, filter)
})
.collect();
// GPU device setup (shared across GPU builds)
let gpu_instance = gpu::GPU_TEST_INSTANCE.clone();
let gpu_device = Mutex::new(
gpu::Device::new(gpu_instance.clone(), &gpu_instance.physical_devices()[0]).unwrap(),
);
set_gpu_groups_count(Some(gpu_groups));
// == Build without payload index (fresh segment) ==
let seg_dir_no_idx = Builder::new().prefix("seg_no_idx").tempdir().unwrap();
let segment_no_idx = create_test_segment(
seg_dir_no_idx.path(),
dim,
distance,
num_vectors,
int_key,
num_payload_values,
false,
);
// Compute ground truth using exact (plain) search
let ground_truth: Vec<_> = queries
.iter()
.map(|(query, filter)| {
segment_no_idx.vector_data[DEFAULT_VECTOR_NAME]
.vector_index
.borrow()
.search(&[query], Some(filter), top, None, &Default::default())
.unwrap()
})
.collect();
let hnsw_dir_cpu_no_idx = Builder::new().prefix("hnsw_cpu_no_idx").tempdir().unwrap();
let hnsw_cpu_no_idx = build_hnsw(
hnsw_dir_cpu_no_idx.path(),
&segment_no_idx,
hnsw_config,
None,
&stopped,
);
let hnsw_dir_gpu_no_idx = Builder::new().prefix("hnsw_gpu_no_idx").tempdir().unwrap();
let hnsw_gpu_no_idx = {
let locked = LockedGpuDevice::new(gpu_device.lock());
build_hnsw(
hnsw_dir_gpu_no_idx.path(),
&segment_no_idx,
hnsw_config,
Some(&locked),
&stopped,
)
};
// == Build with payload index (fresh segment) ==
let seg_dir_idx = Builder::new().prefix("seg_idx").tempdir().unwrap();
let segment_idx = create_test_segment(
seg_dir_idx.path(),
dim,
distance,
num_vectors,
int_key,
num_payload_values,
true,
);
let hnsw_dir_cpu_idx = Builder::new().prefix("hnsw_cpu_idx").tempdir().unwrap();
let hnsw_cpu_idx = build_hnsw(
hnsw_dir_cpu_idx.path(),
&segment_idx,
hnsw_config,
None,
&stopped,
);
let hnsw_dir_gpu_idx = Builder::new().prefix("hnsw_gpu_idx").tempdir().unwrap();
let hnsw_gpu_idx = {
let locked = LockedGpuDevice::new(gpu_device.lock());
build_hnsw(
hnsw_dir_gpu_idx.path(),
&segment_idx,
hnsw_config,
Some(&locked),
&stopped,
)
};
// == Measure accuracies ==
let hits_cpu_no_idx = measure_accuracy(&hnsw_cpu_no_idx, &queries, &ground_truth, ef, top);
let hits_cpu_idx = measure_accuracy(&hnsw_cpu_idx, &queries, &ground_truth, ef, top);
let hits_gpu_no_idx = measure_accuracy(&hnsw_gpu_no_idx, &queries, &ground_truth, ef, top);
let hits_gpu_idx = measure_accuracy(&hnsw_gpu_idx, &queries, &ground_truth, ef, top);
eprintln!("CPU without payload index: {hits_cpu_no_idx}/{attempts}");
eprintln!("CPU with payload index: {hits_cpu_idx}/{attempts}");
eprintln!("GPU without payload index: {hits_gpu_no_idx}/{attempts}");
eprintln!("GPU with payload index: {hits_gpu_idx}/{attempts}");
let min_diff = 5;
assert!(
hits_cpu_idx >= hits_cpu_no_idx + min_diff,
"Payload index should improve accuracy: cpu_idx={hits_cpu_idx} < cpu_no_idx={hits_cpu_no_idx} + {min_diff}"
);
assert!(
hits_gpu_idx >= hits_gpu_no_idx + min_diff,
"Payload index should improve accuracy: gpu_idx={hits_gpu_idx} < gpu_no_idx={hits_gpu_no_idx} + {min_diff}"
);
// GPU accuracy should be roughly the same as CPU
let max_diff = 5;
let diff_no_idx = (hits_cpu_no_idx as i64 - hits_gpu_no_idx as i64).unsigned_abs();
let diff_idx = (hits_cpu_idx as i64 - hits_gpu_idx as i64).unsigned_abs();
assert!(
diff_no_idx <= max_diff,
"GPU accuracy should be close to CPU (no index): cpu={hits_cpu_no_idx}, gpu={hits_gpu_no_idx}, diff={diff_no_idx}"
);
assert!(
diff_idx <= max_diff,
"GPU accuracy should be close to CPU (with index): cpu={hits_cpu_idx}, gpu={hits_gpu_idx}, diff={diff_idx}"
);
// Reset global GPU groups state to avoid leaking to other tests
set_gpu_groups_count(None);
}