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* simplify edge config * Accept default vector config or explicit vector config map when creating `EdgeConfig` * fixup! Accept default vector config or explicit vector config map when creating `EdgeConfig` Update examples * upd tests * bump edge version to v0.5.0 --------- Co-authored-by: Roman Titov <ffuugoo@users.noreply.github.com>
160 lines
3.1 KiB
Python
Executable File
160 lines
3.1 KiB
Python
Executable File
#!/usr/bin/env python3
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from qdrant_edge import *
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from common import *
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print("---- Point conversions ----")
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points = [
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Point(10, [[1,2,3], [3, 4, 5]], {}),
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Point(11, { "sparse": SparseVector(indices=[0, 2], values=[1.0, 3.0]) }, {}),
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]
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# Test points conversion into internal representation and back
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for point in points:
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print(point)
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print("---- Load shard ----")
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shard = load_new_shard()
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print("---- Upsert ----")
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shard.update(UpdateOperation.upsert_points([
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Point(
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1,
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[6.0, 9.0, 4.0, 2.0],
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{
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"null": None,
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"str": "string",
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"uint": 42,
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"int": -69,
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"float": 4.20,
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"bool": True,
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"obj": {
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"null": None,
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"str": "string",
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"uint": 42,
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"int": -69,
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"float": 4.20,
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"bool": True,
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"obj": {},
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"arr": [],
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},
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"arr": [None, "string", 42, -69, 4.20, True, {}, []],
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},
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),
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Point(
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"e9408f2b-b917-4af1-ab75-d97ac6b2c047",
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[6.0, 9.0, 3.0, -2.0],
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{
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"hello": "world",
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"price": 199.99,
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},
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),
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Point(
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uuid.uuid4(),
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[1.0, 6.0, 4.0, 2.0],
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{
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"hello": "world",
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"price": 999.99,
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},
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),
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]))
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print("---- Query ----")
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result = shard.query(QueryRequest(
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query = Query.Nearest([6.0, 9.0, 4.0, 2.0]),
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limit = 10,
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with_vector = True,
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with_payload = True,
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))
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for point in result:
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print(point)
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print("---- Search ----")
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points = shard.search(SearchRequest(
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query=Query.Nearest([1.0, 1.0, 1.0, 1.0]),
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limit=10,
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with_vector=True,
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with_payload=True,
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))
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for point in points:
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print(point)
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print("---- Search + Filter ----")
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search_filter = Filter(
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must=[
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FieldCondition(
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key="hello",
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match=MatchTextAny(text_any="world"),
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),
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FieldCondition(
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key="price",
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range=RangeFloat(gte=500.0),
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)
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]
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)
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points = shard.search(SearchRequest(
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query=Query.Nearest([1.0, 1.0, 1.0, 1.0]),
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filter=search_filter,
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limit=10,
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with_vector=True,
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with_payload=True,
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))
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for point in points:
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print(point)
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print("---- Retrieve ----")
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points = shard.retrieve(point_ids=[1], with_vector=True, with_payload=True)
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for point in points:
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print(point)
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print("---- Scroll ----")
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scroll_result, next_offset = shard.scroll(ScrollRequest(limit=2))
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for point in scroll_result:
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print(point)
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while next_offset is not None:
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print(f"--- Next scroll (offset = {next_offset})---")
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scroll_result, next_offset = shard.scroll(ScrollRequest(limit=2, offset=next_offset))
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for point in scroll_result:
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print(point)
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print("---- Count ----")
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count = shard.count(CountRequest(exact=True))
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print(f"Total points count: {count}")
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print("---- info ----")
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info = shard.info()
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print(info)
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print("---- Close and reopen shard ----")
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shard.close()
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reopened_shard = EdgeShard(DATA_DIRECTORY)
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info = reopened_shard.info()
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print(info) |