* bf16
* tests
* gpt-oss
* enable gptoss for engine
* rough estimate
* convert to mxfp4
* handle safetensors U8
* clamp glu/linear
* update tokenizer
* MXFP4 support
This implements the Open Compute Microscaling (MX) FP4 format
as a tensor type with backend implementations focusing
on mulmat and mulmatid on CPU, CUDA, and Metal.
* Unit tests for MXFP4 support
This exercises various operations and shapes on both CPU and GPU (if detected
on the system)
* cuda graph
* unit test adjustments
* cuda: optimize memory access
Read 4 bytes at a time (8 elements) when performing mul_mat_vec_mxfp4
* mac: fix crash on old macos versions
cblas_sgemm is only supported on v13.3 and up, however bf16 is
only supported on v14+ so we were falling back to ggml-blas and
crashing on bf16 tensors. Checking for the function being null
seems to be the simplest way to condittionally avoid registering the
backend.
* server: Minimum context length for gptoss
This model requires a minimum context length of 8192 to function
effectively. Users can set higher values through all normal mechanisms
but lower values will be silently reset.
* ggml: Multiply by numParallel for gptoss sliding window
When computing the graph size estimate, the context size is already
multiplied by numParallel so estimates reflect that. However, since
sliding window models use a smaller, fixed context size, they need
to manually take numParallel into account.
* gpt-oss integration
includes harmony parser and thinking levels, etc.
* fix sync
* fix tests
* fix lint
---------
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Devon Rifkin <drifkin@drifkin.net>
The current splitDim function only operates on tensors that are split evenly which isn't always the case, e.g. a QKV tensor. This change allows the function to be used for arbitrary splits
* fix mllama convert
- transform attn_gate and ffn_gate
- swap attention heads for vision models
* fix mllama
the mlp gate which was applied in the wrong place
* remove support for multiple ggufs in a single file
this was an attempt to make it easier to import multimodal models into
ollama. this was rarely used and error prone so remove it
* fix: create fused model from blob
setting samebatch on the vision start token is problematic because it
will be shared with other inputs that also use images. this will cause
the input to be cached and the runner will not see SameBatch. SameBatch
will also be incorrect since it may be for a different image.
assigning samebatch to the input tokens resolves this by ensure it's
assigned correctly to inputs corresponding to the image.
not setting same batch correctly may cause panics during inference since
images are no longer guaranteed to be in the same batch.
* get eos_token_id from generation_config.json
* refactor
* include both ids and strings in trace
* comments
* remove special case for gemma3 special vocab (#10743)
the stream accumulator exits as soon as it sees `api.ProgressResponse(status="success")` which isn't strictly correctly
since some requests may have multiple successes, e.g. `/api/create` when the source model needs to be pulled.
some tensors are expected to be used in repeating layers but are not
themselves repeated. this change copies these tensors into the same
backends as their repeating counterparts to minimize copying tensors
between backends
use a similar strategy as llama.cpp for deciding where tensors should be
allocated. this will be improved later to be aware of usable memory
before assigning the tensor
- output backend system info when initializing the backend. this ensures
this information is always present without needing to be called
explicitly
- convert to structured logging
- enumerate devices rather than backends since devices are ordered
- track device indices grouped by device name
update Context.Forward to accept multiple tensors to match
Context.Compute signature
update Context.Forward to return Context such that it can be chained
with Context.Compute
clang outputs are faster. we were previously building with clang via gcc
wrapper in cgo but this was missed during the build updates so there was
a drop in performance